Node-Edge-Path-District-Landmark

GOAL:

To create a city with different districts that are separated by paths and edges

SOFTWARES:

Maya, Unity

Learnings:

  1. Use of framing, weight and balance

  2. Practicing the concept of a focal point

  3. Layering of visual elements to provide a sense of depth to the space

  4. Use of shapes and leading lines to better frame the scene