Node-Edge-Path-District-Landmark
GOAL:
To create a city with different districts that are separated by paths and edges
SOFTWARES:
Maya, Unity
Learnings:
Use of framing, weight and balance
Practicing the concept of a focal point
Layering of visual elements to provide a sense of depth to the space
Use of shapes and leading lines to better frame the scene
![Level06-01_EDITED.png](https://images.squarespace-cdn.com/content/v1/5b7ae2415b409bd556434464/1538713798524-LDPDC4RIH17DQ6FJ562A/Level06-01_EDITED.png)
![Level06-02_EDITED.png](https://images.squarespace-cdn.com/content/v1/5b7ae2415b409bd556434464/1538713799252-9SN4EUUIFO3KLHW38LC0/Level06-02_EDITED.png)
![Level06-03_EDITED.png](https://images.squarespace-cdn.com/content/v1/5b7ae2415b409bd556434464/1538713800589-D3N9NOX0VMDYDMP28T7E/Level06-03_EDITED.png)
![Level06-05_EDITED.png](https://images.squarespace-cdn.com/content/v1/5b7ae2415b409bd556434464/1538713796365-2UHO03SK4528I31VGJ0E/Level06-05_EDITED.png)
![Level06-04_EDITED.png](https://images.squarespace-cdn.com/content/v1/5b7ae2415b409bd556434464/1538713795974-WW8AIQMPPJAU4UEOSLBJ/Level06-04_EDITED.png)